Computer vision

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Google DeepMind Introduces Vision Banana: An Instruction-Tuned Image Generator That Beats SAM 3 on Segmentation and Depth Anything V3 on Metric Depth Estimation

For years, the computer vision community has operated on two separate tracks: generative models (which produce images) and discriminative models (which understand them). The assumption was straightforward — models good at making pictures aren’t necessarily good at reading them. A new paper from Google, titled “Image Generators are Generalist Vision Learners” (arXiv:2604.20329), published April 22, […]

Google DeepMind Introduces Vision Banana: An Instruction-Tuned Image Generator That Beats SAM 3 on Segmentation and Depth Anything V3 on Metric Depth Estimation Read More »

NVIDIA and Google infrastructure cuts AI inference costs

At the Google Cloud Next conference, Google and NVIDIA outlined their hardware roadmap designed to address the cost of AI inference at scale. The companies detailed the new A5X bare-metal instances, which run on NVIDIA Vera Rubin NVL72 rack-scale systems. Through hardware and software codesign, this architecture aims to deliver up to ten times lower

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Qwen Team Open-Sources Qwen3.6-35B-A3B: A Sparse MoE Vision-Language Model with 3B Active Parameters and Agentic Coding Capabilities

The open-source AI landscape has a new entry worth paying attention to. The Qwen team at Alibaba has released Qwen3.6-35B-A3B, the first open-weight model from the Qwen3.6 generation, and it is making a compelling argument that parameter efficiency matters far more than raw model size. With 35 billion total parameters but only 3 billion activated

Qwen Team Open-Sources Qwen3.6-35B-A3B: A Sparse MoE Vision-Language Model with 3B Active Parameters and Agentic Coding Capabilities Read More »

21 Computer Vision Projects from Beginner to Advanced (2026 Guide)

Computer Vision remains one of the most commercially valuable areas in AI. Powering applications from autonomous driving to medical imaging and generative systems. But breaking into the field requires more than just theory! A strong portfolio of practical projects is what sets you apart. This guide features 21 Computer Vision projects, from foundational computer vision

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Google DeepMind Releases Gemini Robotics-ER 1.6: Bringing Enhanced Embodied Reasoning and Instrument Reading to Physical AI

Google DeepMind research team introduced Gemini Robotics-ER 1.6, a significant upgrade to its embodied reasoning model designed to serve as the ‘cognitive brain’ of robots operating in real-world environments. The model specializes in reasoning capabilities critical for robotics, including visual and spatial understanding, task planning, and success detection — acting as the high-level reasoning model

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A Coding Implementation of MolmoAct for Depth-Aware Spatial Reasoning, Visual Trajectory Tracing, and Robotic Action Prediction

In this tutorial, we walk through MolmoAct step by step and build a practical understanding of how action-reasoning models can reason in space from visual observations. We set up the environment, load the model, prepare multi-view image inputs, and explore how MolmoAct produces depth-aware reasoning, visual traces, and actionable robot outputs from natural language instructions.

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Liquid AI Releases LFM2.5-VL-450M: a 450M-Parameter Vision-Language Model with Bounding Box Prediction, Multilingual Support, and Sub-250ms Edge Inference

Liquid AI just released LFM2.5-VL-450M, an updated version of its earlier LFM2-VL-450M vision-language model. The new release introduces bounding box prediction, improved instruction following, expanded multilingual understanding, and function calling support — all within a 450M-parameter footprint designed to run directly on edge hardware ranging from embedded AI modules like NVIDIA Jetson Orin, to mini-PC

Liquid AI Releases LFM2.5-VL-450M: a 450M-Parameter Vision-Language Model with Bounding Box Prediction, Multilingual Support, and Sub-250ms Edge Inference Read More »

A Coding Guide to Markerless 3D Human Kinematics with Pose2Sim, RTMPose, and OpenSim

In this tutorial, we build and run a complete Pose2Sim pipeline on Colab to understand how markerless 3D kinematics works in practice. We begin with environment setup, configure the project for Colab’s headless runtime, and then walk through calibration, 2D pose estimation, synchronization, person association, triangulation, filtering, marker augmentation, and OpenSim-based kinematics. As we progress,

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