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The Duskbloods: the best of FromSoftware fights in a frantic multiplayer battleground

The Elden Ring creator is known for epic single-player RPGs, but its new action game is all about multiplayer interactions: fighting, chasing, befriending, even … proposing?Lowanro City’s skyline is dominated by an oppressive clock tower, silhouetted against a moody red sky and an impossibly large, ominous moon. A retractable bridge splits the map in two, […]

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In Big Walk, players just walk and talk – and find joy along the way: ‘Some stories we’ve heard are punch-in-the-gut beautiful’

After their hit Untitled Goose Game, Australian studio House House is back with a new game where your only goal is to go exploring with friends – so we took them on a big walk inside Big WalkWhen I arrive to meet with the tiny team at Melbourne game developer House House, they’re sitting in

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Will the future of gaming be powered by upstart indie developers?

As gaming’s biggest publishers retreat into safer bets, a new generation of independents are building an alternative from the ground up• Don’t get Pushing Buttons delivered to your inbox? Sign up hereDuring the 1990s, a new strata of independent film studios and distributors revitalised the Hollywood movie machine. The likes of Miramax, New Line Cinema

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The Blood of Dawnwalker – save your family while becoming what you hate

Human by day, vampire by night, Coen has difficult choices to make – beginning here in the 1300s, his adventure could span centuries in upcoming sequelsThe Blood of Dawnwalker could be the start of an epic saga. Created by some of the talent behind The Witcher 3, this dark fantasy role-playing game takes place in

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The Rise and Fall of the Artificial State by Jill Lepore review – an ominous warning of tech takeover

A historian charts the emergence of a democracy-crushing dystopia that is – in some ways – already with usPulitzer prize-winning US historian Jill Lepore’s new book addresses the threat posed to liberal democracy by artificial intelligence. According to Lepore, the extraordinary power of private tech companies led by men whose priorities may not align with the

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‘The ultimate gamers’ mascot’: Sonic the Hedgehog at 35 – from 2D to 3D to a billion-dollar film franchise

Sonic’s creators explain how the speedy scamp has kept on running through generations as an enduring avatar of ‘attitude in the face of adversity’One day in the early 1990s, I came home from university for the weekend and discovered that my dad had bought himself a Sega Mega Drive, bundled with a copy of Sonic

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Dressmaker – a canvas for the creativity of dream dress design

Co-created by a developer and his sewing-obsessed partner, this design game is ‘the most technically challenging’ its lead programmer has ever madeWhen Jonathan Hau-Yoon wanted to make something as meaningful as the environmental strategy game Terra Nil, he turned for inspiration to his longtime partner. Sabrina Becker had worn a dress she made herself to

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The Sinking City 2 review – Ukrainian cosmic horror, come hell or high water

PlayStation 5, Xbox Series S/X, PC; FrogwaresFrogwares’ Lovecraftian action-horror is full of grim tenacity and pulp paperback charm, despite a few frayed edgesI’m standing in the prosthetics lab of a campy horror hospital, hunting for a preacher’s flayed face to wear so I can trick the world’s grisliest smart doorbell. Pinned to a board in

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Ithaca: a scintillating eco-thriller RPG that aims to confront our violent moment

The latest game from ‘reality-inspired’ studio the Pixel Hunt sees you transporting precious human cargo – and deciding what to do with itIthaca has one hell of an opening: Penelope, a disillusioned environmental lawyer, stops her car at a petrol station. But upon returning, she discovers something shocking: the unconscious body of an oil company

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‘The kids were right’: 30 years of Pokémon, from school-wide bans to multimillion-dollar trading cards

Pokémon outlived the moral panic of its early days in Australia and its staying power has proved that simple joy can cross bordersThere’s a generation of Australians for whom Cheez TV was a religion. Every morning before school, I’d sit in my little white plastic chair about three feet from our big wooden television and

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