Artificial Intelligence

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Gatik raises $200M to scale AI-powered autonomous freight

Autonomous trucking company Gatik has raised $200 million in Series D funding to expand its driverless freight operations across North America. The round was led by Qatar Investment Authority and Koch Disruptive Technologies, with participation from Millennium Management, ARK Invest, Intact Private Capital, and other investors. Gatik said it has more than $600 million in

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Quote of the day by Albert Einstein: “If a cluttered desk is a sign of a…”

Albert Einstein questioned the assumption that a cluttered desk signifies a disorganised mind. He suggested that an empty desk does not automatically indicate clarity or productivity. People possess diverse thinking and working styles which influence their environments. Creative processes can appear chaotic, reflecting experimentation rather than a lack of discipline. Ultimately, a person’s ability to

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NVIDIA Jetson Orin Nano 2 brings physical AI to drones and robots

NVIDIA has unveiled the Jetson Orin Nano 2, an edge robotics computer aimed at bringing physical AI to drones, robots, and vision systems. The company is positioning the new board as an entry-level option for developers who want generative AI models running directly on a machine instead of inside a data centre. NVIDIA’s argument for

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Clive Barker’s Hellraiser: Revival – a game so grotesque it scares its own director

With oversight from Clive Barker himself, and a role reprisal as Pinhead from actor Doug Bradley, Revival aims to introduce new audiences to the discomfort of HellraiserIf a horror game gives its own director a physical reaction, it’s probably doing something right. While researching the images people find hardest to look at, game director Emil

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AI models flub these intelligence tests. Can you fare any better?

Puzzles and games have been central to AI development since the very beginning. Just as we humans like to test our smarts with crosswords or logic puzzles, developers can test how far models have advanced with a gaming gauntlet. The term “machine learning” was popularized in a 1959 article by the IBM computer scientist Arthur

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