Retro Contest
We’re launching a transfer learning contest that measures a reinforcement learning algorithm’s ability to generalize from previous experience.
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We’re launching a transfer learning contest that measures a reinforcement learning algorithm’s ability to generalize from previous experience.
We’re releasing an experimental metalearning approach called Evolved Policy Gradients, a method that evolves the loss function of learning agents, which can enable fast training on novel tasks. Agents trained with EPG can succeed at basic tasks at test time that were outside their training regime, like learning to navigate to an object on a
Evolved Policy Gradients Read More »
We’ve developed a simple meta-learning algorithm called Reptile which works by repeatedly sampling a task, performing stochastic gradient descent on it, and updating the initial parameters towards the final parameters learned on that task. Reptile is the application of the Shortest Descent algorithm to the meta-learning setting, and is mathematically similar to first-order MAML (which
Reptile: A scalable meta-learning algorithm Read More »
We’re releasing eight simulated robotics environments and a Baselines implementation of Hindsight Experience Replay, all developed for our research over the past year. We’ve used these environments to train models which work on physical robots. We’re also releasing a set of requests for robotics research.
Ingredients for robotics research Read More »
We’re announcing GPT-4 Omni, our new flagship model which can reason across audio, vision, and text in real time.